
简介
Jason Schreier 是一位美国记者和作家,已成为报道电子游戏行业最杰出的调查记者。目前是彭博新闻社的记者,他在 Kotaku 工作了近十年,其关于加班文化的报道迫使行业正视其劳动实践。他的三本书《血、汗与像素》、《重置键》和《好好玩》均登上畅销书榜单,后两本成为《纽约时报》畅销书。Schreier 还共同主持播客 Triple Click,以定义其新闻工作的同样敏锐洞察力剖析行业新闻。粉丝们称他为开发者信任的记者,而高管们则害怕看到他的名字出现在收件箱中。他出生于 1987 年 5 月 10 日,截至 2026 年 39 岁。他的报道在新闻界广受认可,但未记录具体奖项。
早年生活与背景
Schreier 在美国长大,对电子游戏和写作有着深厚的兴趣。他就读于纽约大学 Gallatin 个性化学习学院,在那里设计了个人课程,并于 2009 年获得写作学位。大学期间,他学习了希伯来语,至今仍能达到专业工作水平。毕业后,Schreier 开始自由撰稿,报道本地新闻并向任何愿意接收的媒体投稿。他为《连线》杂志定期撰写游戏和技术文章,并为 Joystiq 撰稿,开设关于日本角色扮演游戏的每周专栏,此外还为 Kill Screen、Edge、Eurogamer、G4TV、GamesRadar 和 Paste 供稿。自由职业的磨练教会了他如何追踪故事并快速完成稿件,这些技能定义了他的职业生涯。关于他的童年和成长经历,公开信息有限。
职业发展
2011 年,Schreier 加入 Kotaku 担任新闻记者,并迅速成为该媒体的调查报道主力。2015 年 5 月,他的文章《电子游戏加班的可怕世界》记录了大工作室每周 80 小时的工作时间,成为开发者反抗剥削劳工的集结号。随后,他深入报道了《命运》的制作过程(2015 年 10 月)以及《使命召唤:黑色行动 4》的人力成本(2019 年 6 月)。2017 年 9 月,他的第一本书《血、汗与像素》出版,带领读者走进《星露谷物语》和《龙腾世纪:审判》等游戏的开发幕后。Schreier 于 2020 年 4 月转投彭博新闻社,在那里爆料了动视暴雪的工作场所不当行为、动视首个大型电子游戏工会的成立、微软收购动视暴雪,以及 2024 年 9 月 Annapurna Interactive 整个团队的辞职。他的第二本书《重置键》(2021 年 5 月)和第三本书《好好玩》(2024 年 10 月)均成为《纽约时报》畅销书。截至 2026 年,他继续报道重大行业新闻,包括 Valve 的 Steam Machine 历程、Xbox 裁员、Bethesda 的《辐射》路线图、Rocksteady 的《自杀小队》事后分析,并共同主持 Triple Click。
职业生涯年表
公众形象与风格
Schreier 的公众形象是一位不懈追求开发者视角的记者,优先考虑准确性和深度而非速度。他以长篇调查报道闻名,揭露游戏工作室的内部运作,从劳工虐待到企业管理不善。他的报道风格经过精心溯源,通常依赖于信任他处理敏感信息的举报人。媒体将他描绘为游戏劳工问题的领先声音,他的工作被认为推动了行业更好地对待开发者。在社交媒体上,Schreier 保持专业语气,使用 Bluesky 和 Twitter 等平台分享报道并与游戏社区互动。没有正式的粉丝名称,但他的追随者包括开发者、业内人士和游戏玩家,他们欣赏他让大公司负责的承诺。他有一个 LinkedIn 个人资料,拥有超过 26,000 名关注者,以及一个带有通讯的个人网站。
名气与粉丝圈
Jason Schreier operates as a high-profile industry watchdog rather than a celebrity with a traditional fanbase. In the August 2026 evaluation by the iFANN Global Fame Engine, he is currently evaluated but does not hold a placement in the published rankings, indicating that while his influence is immense among developers and gamers, he does not hold a specific numeric standing in the current global rankings. His audience consists primarily of industry professionals and avid players who rely on his reporting for insider information rather than a devotional community engaging in rituals or organized campaigns. There is no documented formal name for his following, reflecting his status as a journalist whose work dictates stock movements and shapes public discourse through verified scoops rather than performative fandom. The most significant moments defining his legacy are not viral physical incidents but major corporate revelations, such as his role in clarifying expectations around Grand Theft Auto VI and reporting on the severe restructuring of Xbox in mid-2026. These events cemented his reputation as a key insider who corrects narratives and breaks stories regarding labor practices and corporate mismanagement. While he maintains a professional presence on social media to clarify rumors, interactions remain journalistic in nature without the fan-service orientation typical of pop culture icons. His influence stems from accuracy and depth, making him a trusted source for those seeking truth about the video game industry rather than a subject of casual celebrity worship.
趣闻与传奇
Schreier speaks Hebrew at a professional working proficiency level, a skill cultivated during his tenure at NYU. His investigative reporting on crunch culture at Kotaku was so influential that it propelled the conversation about game developer labor into mainstream media coverage. He broke the story of the entire Annapurna Interactive video game team resigning in September 2024, a development that stunned the industry. His first book, Blood, Sweat, and Pixels, was published in 2017, followed by Press Reset in 2021 and Play Nice in 2024; all three titles are available through his personal newsletter. He co-hosts the Triple Click podcast alongside Kirk Hamilton and Maddy Myers. His reporting on Activision Blizzard's workplace misconduct preceded and paralleled the California Department of Fair Employment and Housing lawsuit against the company. A notable moment in his career involved explicitly clarifying that he never claimed GTA 6 was 90% finished, correcting a widespread online rumor. In mid-2026, he became the central voice reporting on brutal layoffs at Xbox, describing the situation as particularly dire for the division.
家庭与个人生活
Schreier 于 2018 年与 Amanda Coleman 结婚。夫妇俩与两个孩子居住在纽约市。Schreier 曾分享说,家庭在他紧张的报道工作中提供了稳定的支持。关于他父母和兄弟姐妹的细节并未广泛公开,因为他倾向于保护个人隐私。没有其他公开关系的记录。
重要关系
恋情与交往史
Schreier于2018年与Amanda Coleman结婚。这对夫妇有两个孩子,居住在纽约市。没有其他公开关系记录,Schreier在很大程度上将个人生活置于聚光灯之外。截至2026,他仍与Coleman保持婚姻关系。
- 已婚Amanda Coleman2018 - 至今现任Schreier于2018年与Amanda Coleman结婚;他们有两个孩子,住在纽约市。
2026年薪资与身价
$2 Million
iFANN编辑团队估算
Per iFANN's editorial analysis, Jason Schreier's net worth in 2026 is estimated at $2 Million. His primary income stream derives from his salary as a reporter at Bloomberg News, where he covers the video game industry. Significant royalties flow from his three books, with Press Reset and Play Nice achieving New York Times bestseller status. Additional revenue is generated through co-hosting the Triple Click podcast and paid speaking engagements arranged via the All American Speakers Bureau. This financial standing has grown steadily since he joined Bloomberg in 2020, driven largely by book sales and the impact of his high-profile reporting. No specific dollar figures beyond this estimate are publicly documented.
奖项与荣誉
View 2 records, honours and achievements代表作
Blood, Sweat, and Pixels
2017 · 作者
Press Reset
2021 · 作者
Play Nice: The Rise, Fall, and Future of Blizzard Entertainment
2024 · 作者
Kotaku
2011 · Reporter
Bloomberg News
2020 · Reporter
关键词
来源
速览
- 职业
- video game journalist, author
- 出生
- May 10, 1987
- 出生地
- 美国
- 性别
- 男
- 星座
- Taurus
- Education
- New York University (BA, 2009)
- 配偶
- Amanda Coleman
- Children
- 2
个人资料
- 全名
- Jason Schreier
- 配偶
- Amanda Coleman
- 子女
- 2
- 教育
- New York University, Gallatin School of Individualized Study (BA, 2009)
常见问题
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Jason Schreier还是彭博社的记者吗?
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Jason Schreier最出名的是什么?
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