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    Markus Persson

    Markus Persson

    Sweden flagSweden
    名人

    programmervideo game producerdesigner

    Also known as: Notch

    生日

    June 1, 1979

    星座

    Gemini

    出生地

    Stockholm, Sweden

    年龄

    47岁

    简介

    Markus Persson 是一位瑞典程序员和游戏设计师,他创造了《Minecraft》,这是有史以来最畅销的电子游戏。他以 Notch 的网名闻名,打造了一款让玩家用方块塑造整个世界的游戏,引发了一场全球性的创意运动。如今,他是一位亿万富翁,安静地生活在洛杉矶,偶尔通过他的工作室 Bitshift Entertainment 开发新项目。尽管他保持低调,粉丝们仍视他为定义一代人的沙盒游戏的缔造者。

    早年生活与背景

    Persson 在斯德哥尔摩长大,七岁时父亲给他买了一台 Commodore 128。他通过输入杂志上的程序自学编程,并在八岁时制作了自己的第一款文字冒险游戏。他觉得学校很无聊,更喜欢在笔记本上画游戏构思,并熬夜在家庭电脑上编程。

    在一家网页开发公司短暂工作后,他在 2000 年代中期进入了 King(《Candy Crush》游戏公司)工作,编写浏览器游戏。业余时间,他参加游戏开发大赛,并于 2007 年发布了《Cave Story》等免费游戏。真正的转折点出现在 2009 年,他开始尝试制作一款受《Infiniminer》和《Dwarf Fortress》启发的方块采矿游戏。他在 TIGSource 论坛上发布了第一个可玩版本,反响迅速而热烈。

    职业发展

    《Minecraft》的 Alpha 版本于 2009 年发布,一周内售出超过 10,000 份。Persson 辞去了 King 的工作,创立了 Mojang,全职投入该游戏。到 2011 年 11 月《Minecraft》正式发布时,它已售出超过 400 万份,这对一款独立游戏来说是一个惊人的数字。该游戏在 2011 年获得了游戏开发者选择奖的“特立独行奖”和“先锋奖”。2014 年,Persson 离开了 Mojang,同年 9 月微软以 25 亿美元收购了该工作室。出售后,他于 2015 年共同创立了 Rubberbrain,该工作室于 2024 年更名为 Bitshift Entertainment。Bitshift 正在开发一款新游戏,但细节仍然很少。

    职业生涯年表

    2009在 TIGSource 论坛上发布了《Minecraft》的第一个公开 Alpha 版本
    2009创立了 Mojang Studios
    2011《Minecraft》正式发布,销量超过 400 万
    2011在 GDC 上获得“特立独行奖”和“先锋奖”
    2014离开 Mojang
    2014微软以 25 亿美元收购 Mojang
    2015共同创立工作室 Rubberbrain
    2024将 Rubberbrain 更名为 Bitshift Entertainment

    公众形象与风格

    对于游戏界来说,Notch 是那个挖到金矿的独立开发者黑马。他的形象是一个直言不讳的程序员,重视创作自由而非企业监管。微软收购后,他的公众形象变得更加复杂,他因在社交媒体上发布挑衅性帖子而疏远了一些粉丝。尽管如此,许多《Minecraft》玩家仍以怀旧和崇敬的心情看待他,认为他开创了一个游戏类型。他很少接受采访,主要通过简短的推文交流,保持着一种古怪的隐居气质。

    名气与粉丝圈

    Markus Persson holds the distinction of being the 5th most famous person in Streaming / Twitch, a standing that has held steady through recent cycles and underscores his enduring pull within digital culture. This placement within the iFANN Global Fame Rankings reflects how a creator who largely retreated from the spotlight still commands attention across global media coverage, search trends, and consumption signals worldwide. While his direct output has slowed, the shadow he cast over the gaming industry remains massive. His connection to the fanbase is unique because it lacks a formal moniker; there is no specific name like "Notchians" for his supporters, as they identify primarily with the broader Minecraft community rather than a personal cult of personality. The relationship between Persson and his audience has historically been complex, shifting from the intimate forum interactions of 2009 to a distant reverence following his departure from Mojang. Fans do not organize campaigns or rituals specifically for him, nor do they gather in crowds to see him, having accepted his reclusive status after the Microsoft acquisition. Instead, their loyalty manifests as a continued defense of his legacy and ideological stances, such as his recent critiques of AI coding and support for private servers. These moments remind the community that while Notch may be physically absent, his voice still resonates deeply with the players who built worlds on his code.

    趣闻与传奇

    Persson's online alias Notch originates from a character in the game Robinson's Requiem. He once purchased a $70 million mansion in Beverly Hills complete with a wine cellar and a bowling alley. Despite his immense wealth, he has openly expressed regret regarding the fame that accompanied Minecraft. An avid fan of the band Pink Floyd, he named a Minecraft update after them, titled 'The Flattening'. In 2019, controversial tweets led to his removal from the Minecraft ten-year anniversary event. A central piece of gaming folklore surrounds the creation of Minecraft itself; a widely retold story claims the game was built in a single week, though verified accounts confirm the initial prototype emerged rapidly in 2009 before maturing over several months. Another defining legend involves his sudden exit after selling Mojang to Microsoft for $2.5 billion in 2014, cementing his image as a billionaire who chose isolation over corporate life. More recently, fans have rallied around his personal social media posts, including a viral 2026 rant where he labeled advocates of AI coding as incompetent or evil, reinforcing his reputation as a purist programmer.

    著名语录

    It's the players who made Minecraft the success it is. I am just the guy who made the first version.
    I've decided to leave Mojang.
    I don't really care about the money. I care about making games.
    The internet is a weird place. It gives you a voice, but it also takes away your anonymity.
    I want to make games that I would want to play myself.

    家庭与个人生活

    Persson 的父母都是瑞典人;他的父亲是一名火车司机,母亲是一名护士。他很少公开谈论他的兄弟姐妹。他于 2011 年与 Elin Zetterstrand 结婚,并育有一子。这对夫妇于 2012 年离婚。Persson 现在独自居住在他比弗利山庄的庄园里,尽管他提到多年来养过几只宠物。

    重要关系

    Persson 与 Jens Bergensten 密切合作,后者于 2011 年接任《Minecraft》首席设计师。他还与程序员 Jens Bergström 共同创立了 Rubberbrain 和 Bitshift Entertainment。在 King 工作时,他与后来创作《Candy Crush Saga》的团队合作过。

    恋情与交往史

    截至2026:离异

    Persson 于 2011 年与 Elin Zetterstrand 结婚。这对夫妇育有一子。他们的婚姻于 2012 年结束,就在《Minecraft》正式发布一年后。离婚后,Persson 对自己的感情生活保持隐私。截至 2026 年,据报道他仍是单身,没有公开约会任何人。

    • 已婚Elin Zetterstrand2011 - 2012他们在 2012 年离婚前育有一子。

    2026年薪资与身价

    $1.7 Billion

    iFANN编辑团队估算

    iFANN currently estimates Markus Persson's net worth at $1.7 Billion as of 2026. The foundation of this fortune lies in the 2014 sale of Mojang to Microsoft for $2.5 billion, which yielded roughly $1.4 billion for Persson after taxes and employee payouts. He has deployed significant capital into real estate holdings, most notably the $70 million Beverly Hills residence featuring a wine cellar and bowling alley alongside other properties. A portion of his assets remains allocated to stocks and bonds, contributing to modest growth in recent years driven by rising property values and investment returns. Additionally, he generates revenue through his studio Bitshift Entertainment, though the company has yet to release a major commercial title. This financial standing places him among the wealthiest figures in the technology sector, reflecting both the success of his past creations and his continued presence in the industry.

    获奖 (6)

    Persson于2011年因其独立精神获得游戏开发者选择奖的Maverick奖,同年因《Minecraft》获得先锋奖。2014年,他入选互动艺术与科学学院名人堂,以表彰他对电子游戏行业的持久影响。

    2012 · BAFTA 特别奖

    Minecraft

    获奖

    2014 · 名人堂

    Minecraft

    获奖
    查看全部 10 项奖项、荣誉和成就

    代表作

    Minecraft

    2009 · Creator and Lead Developer

    Mojang Studios

    2009 · Founder

    关键词

    MinecraftMojang游戏开发商瑞典程序员Notch沙盒游戏

    速览

    职业
    programmer, video game producer, designer
    出生
    +1979-06-01
    出生地
    Stockholm
    性别
    配偶
    Elin Zetterstrand
    星座
    Gemini

    个人资料

    全名
    Markus Alexej Persson
    配偶
    Elin Zetterstrand
    子女
    1

    常见问题

    Markus Persson 是谁?
    Markus Persson,以 Notch 闻名,是一位瑞典游戏开发者,他创造了《Minecraft》,这是有史以来最畅销的电子游戏。他创立了 Mojang Studios,后来以 25 亿美元将其出售给微软。
    2026年Markus Persson的身价是多少?
    Markus Persson在2026年的身价估计为17亿美元,主要来自将Mojang出售给微软以及随后的房地产和投资收益。
    Markus Persson还在做游戏吗?
    是的,Persson于2024年共同创立了Bitshift Entertainment,该公司正在开发一款新游戏。不过,自《Minecraft》之后,他尚未发布过重大作品。
    Markus Persson为什么离开Mojang?
    Persson于2014年离开Mojang,因为他感到名声和经营公司的压力不堪重负。他想回归小规模的游戏开发。
    Markus Persson结婚了吗?
    Persson于2011年至2012年与Elin Zetterstrand结婚。他们有一个孩子。截至2026年,他已离婚,据报道为单身。

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